Posts Tagged ‘sound’

Sound experiments – part 2

Here is part 2 of my sound experimentation. What I’m trying to do here is to analyse Fast Fourier Transform data from a sine wave, to determine what the initial pitch of the sound is. First of all I’m generating a sine wave (see part 1). The pitch of this wave is relative to the […]

Sound experiments – part 1

Flash player 10 has many cool features including sound generation. My goal is to learn about these in greater detail. I have a project in mind that I’m going to be working towards and this is the first step in that direction. Move your mouse from left to right to control the wavelength/pitch. You will […]